In League of Legends, CS per minute is a vital factor that will make or break your performance. A good CS rate will help you win your lane and earn gold. However, there are a lot of factors that will impact the way you score creeps. In this article, we’ll cover how CS per minute differs among different types of players, including ADCs, non-jungle players, and lane minions.
CS per minute for non-jungle players
CS per minute is a metric that helps you understand how you are performing in the game. If you’re a jungler, you’ll notice that you’re gaining more CS late game than you are early game. This is because a jungler has fewer jungle monsters and therefore more gold.
Your CS per minute will depend on several factors, including your lane opponent, your jungler, and your teammate performance. Once you’ve mastered CSing, you should be able to get between 180 and 200 CS per minute. If you’re a ranged player, you can aim for a CS score of two hundred and twenty.
In order to be successful as a jungler, you’ll need to know which monsters to gank. A jungler should be alert for targets in the lane with low health and ambush them. They should also monitor the lane’s objectives and key buffs.
CS per minute for ADCs
The most important part of the ADC role is being able to rack up CS as quickly as possible. Even after the laning phase, your CSing skills are still vital. CSing can help a lane that’s behind or ahead of you.
It’s ideal for an ADC to be able to consistently rack up around 10 CS per minute. A good player should be able to keep this score throughout the entire match. If you are not able to maintain this level, it’s a good idea to look elsewhere.
The Creep Score is a key statistic in League of Legends. Creep Score is a measure of the Creeps you kill, and it is an important part of your overall CS per minute. This value will be higher if you can kill less minions in your lane.
In League of Legends, there are several ADCs who can provide solid CS numbers. Li “Vasilii” Wei-Jun (LMQ) is a great example of this. He consistently sacrifices his last hits in order to pressure his enemy and eat up CS. His CS per minute in a game is higher than the average ADC in his region.
CS per minute for lane minions
In League of Legends, CS is calculated based on the amount of gold and experience that minions earn from killing an enemy unit. The higher the CS, the more gold and experience the minions can earn. Each unit’s CS is calculated based on its weight, so the minions of the jungle and caster classes will receive a higher CS than those in the lane.
When it comes to CS per minute, pro players typically have a score of 10 or higher. This means they have a strong understanding of the game’s fundamentals. A mid laner can often get up to 12 CS/min if they are skilled enough. They can also take jungle camps between minion waves and get minions from other lanes. In addition, snowballing and scaling champions can often reach 7 CS/min.
The laner phase is one of the most stressful phases of the game, and the last thing they want is to lose their lane. This is especially true when a lane is contested. While it is natural to feel obligated to help a losing laner, it is important not to fall behind and keep applying pressure to win the lane.